Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Wilmer French's normal circles. Gain a Contact. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
29 |
Gain Enemy if Wilmer French don't already have one. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
5 |
36 |
Gain Enemy if Wilmer French don't already have one. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Wilmer French run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Entertainer (Artist). |
7 |
45 |
Works is especially well received and popular, making Wilmer French a minor celebrity |
7 |
45 |
Promoted to Entertainer (Artist) rank 1. |
8 |
45 |
Continued as Entertainer (Artist). |
8 |
46 |
Invited to take part in a controversial event or exhibition that improves Wilmer French's social standing. |
9 |
49 |
Continued as Entertainer (Artist). |
9 |
52 |
Find an Alien Artifact. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Entertainer (Artist) rank 2. |