Wilmer Sutton  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 53 M 2 (-2) 3 (-1) 1 (-2) 5 (-1) 3 (-1) 6 (0)231536
Athletic gait, Nimble fingers, Embittered
 
Skills
Admin 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 2
Persuade 2
Recon 0
Science (Social Sciences/Belief) 2
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie02
Believer Missionary/Humanitarian Project Worker11
Scout Explorer 01
Drifter Scavenger 13
Believer Mainstream Believer Initiate13
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Juan Dwan Rival 0 2 3 4 Dynchia (M/52)
Relationship redefined. Contact becomes an rival.
Emerson Arthur Contact 2 1 3 3 Happrhani (M/13)
Rossie Harper Contact 0 2 4 0 Happrhani (F/38)
Wanda Wade Contact 1 1 0 0 Happrhani (F/23)
Meghan Ibbett Contact 1 1 3 1 Ronnin (F/67)
Cal Shaw Enemy 1 3 2 2 Sylean (M/38)
Cal Shaw gained influence with the character’s assistance.
Kouunsi Ngungkarz Alloer Enemy 0 1 0 4 Vargr, Imperium (F/14)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Wilmer Sutton went above and beyond the call of duty.
2 22 Continued as Agent (Law Enforcement).
2 24 Wilmer Sutton's work ends up coming home with Wilmer Sutton, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 26 Wilmer Sutton accepted an offer of inducements to betray Wilmer Sutton's faith. Gain 150,000 in cash.
3 28 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 28 Failed to qualify for Physician (Scholar).
4 28 Submitted to the draft.
4 28 Became a Scout (Explorer).
4 29 Wilmer Sutton's ship is damaged, and Wilmer Sutton have to hitch-hike Wilmer Sutton's way back across the stars to the nearest scout base.
4 29 Gain 5 Contacts. Gain 2 Enemies.
5 29 Failed to qualify for Pirate (Rogue).
5 29 Became a Drifter (Scavenger).
5 33 Attacked by enemies and injured.
5 33 Severely injured. Fully recovered. Owe 12,500 for medical bills.
5 33 Gain Enemy if Wilmer Sutton don't already have one.
5 33 Promoted to Drifter (Scavenger) rank 1.
6 33 Continued as Drifter (Scavenger).
6 36 Wilmer Sutton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 36 Switched to Believer (Mainstream Believer) with the new title Lay Person.
7 39 Wilmer Sutton have been following false teachings!
7 40 Forced to continue current assignment.
7 40 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
8 40 Continued as Believer (Mainstream Believer).
8 41 A notable academic consults with Wilmer Sutton about a publication or documentary he is working on. Gain a Contact in academia.
8 44 Forced to muster out.
9 44 Switched to Drifter (Wanderer).
9 45 Wilmer Sutton do not know what happened to Wilmer Sutton. There is a gap in Wilmer Sutton's memory.
10 45 Returned to Believer (Mainstream Believer).
10 47 Wilmer Sutton is sent to a new community or parish to preach The Word among the poor.
10 49 Forced to muster out.
11 49 Returned to Drifter (Scavenger).
11 53 Wilmer Sutton do not know what happened to Wilmer Sutton. There is a gap in Wilmer Sutton's memory.
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