Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Abuse Wilson Fletcher's position for profit. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Became a Merchant (Free Trader). |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Make an unexpected connection outside Wilson Fletcher's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Given advanced training in a specialist field |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Risk Wilson Fletcher's fortune on a possibility lucrative deal and win. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
45 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
47 |
Smuggle illegal items onto a planet. |
8 |
50 |
Forced to muster out. |