Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Winston Wagner's Contacts or Allies betrays Winston Wagner, ending Winston Wagner's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Merchant (Broker). |
3 |
25 |
Make an unexpected connection outside Winston Wagner's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
Risk Winston Wagner's fortune on a possibility lucrative deal and win. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
Embroiled in legal trouble. |
6 |
36 |
Voluntarily left Broker |
6 |
36 |
Returned to Citizen (Colonist). |
6 |
38 |
Winston Wagner learn something Winston Wagner should not have – a corporate secret, a political scandal – which Winston Wagner can profit from illegally. |
6 |
40 |
Promoted to Citizen (Colonist) rank 1. |
7 |
40 |
Continued as Citizen (Colonist). |
7 |
44 |
Hard times caused by a lack of interstellar trade costs Winston Wagner Winston Wagner's job. |
8 |
44 |
Switched to Merchant (Free Trader). |
8 |
45 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
52 |
A sudden war destroys Winston Wagner's trade routes and contacts, forcing Winston Wagner to flee that region of space. |
9 |
52 |
Gain rebels as Enemy |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |