Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Wm Ward is chosen to represent Wm Ward's faith in a vid show or other highly public forum. |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Wm Ward foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
27 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
29 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
32 |
Wm Ward join a gambling circle on board. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Flight (Navy). |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
39 |
Wm Ward join a gambling circle on board. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Embroiled in legal trouble. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Given advanced training in a specialist field |