Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
24 |
An investigation, tour, project or expedition goes wrong, stranding A-pas far from home. |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Attacked by enemies that A-pas easily defeat. |
4 |
29 |
Gain Enemy if A-pas don't already have one. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
A-pas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Switched to Entertainer (Performer). |
6 |
39 |
A-pas is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Retired. |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
46 |
Accused of a crime. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Moved to a new world. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |