Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Abner Davidson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Abner Davidson accepted an offer of inducements to betray Abner Davidson's faith. Gain 290,000 in cash. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
30 |
Expose or are involved in a scandal of some sort. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Find Ancient Technology. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Drafted into Merchant Marine |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Risk Abner Davidson's fortune on a possibility lucrative deal and win. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Make an unexpected connection outside Abner Davidson's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Make an unexpected connection outside Abner Davidson's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |