4th Officer Abram George  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 54 M 7 (0) 3 (-1) 2 (-2) 8 (0) 7 (0) 1 (-2)732871
Detail-oriented, Weak nerves, Opportunistic
 
Skills
Athletics (Strength) 2
Deception 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons 0
Language 0
Mechanic 1
Melee (Blade) 1
Persuade 2
Pilot 0
Recon 1
Science (Life Sciences/Biology) 1
Science (Social Sciences/Economics) 1
Science (Life Sciences/Xenology) 1
Stealth 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Army Support Private01
Scholar Field Researcher 12
Rogue Enforcer 22
Drifter Scavenger 12
Merchant Merchant Marine 4th Officer23
 
Name Type Affinity Enmity Power Influence Species
Herbert Walla Enemy 0 3 3 0 Iltharan (M/13)
Herbert Walla belongs to an uncommon alien species.
Crawford Shapter Ally 1 0 1 2 Sydite (M/70)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Army (Army Support) with the new title Private.
1 19 Unit is slaughtered in a disastrous battle, for which Abram George blame Abram George's commander. Gain commander as Enemy.
2 19 Became a Scholar (Field Researcher).
2 22 A disaster or war strikes.
2 22 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 22 The planetary government interferes with Abram George's research for political or religious reasons. Abram George continue working secretely.
3 23 Continued as Scholar (Field Researcher).
3 24 Work for an eccentric but brilliant mentor, who becomes an Ally.
3 27 Promoted to Scholar (Field Researcher) rank 1.
4 27 Voluntarily left Field Researcher
4 27 Became a Rogue (Enforcer).
4 30 Abram George spend months in the dangerous criminal underworld.
4 31 Promoted to Rogue (Enforcer) rank 1.
5 31 Continued as Rogue (Enforcer).
5 33 Involved in a feud with a rival criminal organization.
5 35 Promoted to Rogue (Enforcer) rank 2.
6 35 Voluntarily left Enforcer
6 35 Failed to qualify for Explorer (Scout).
6 35 Became a Drifter (Scavenger).
6 36 Attacked by enemies that Abram George easily defeat.
6 36 Gain Enemy if Abram George don't already have one.
6 39 Forced to continue current assignment.
6 39 Promoted to Drifter (Scavenger) rank 1.
7 39 Continued as Drifter (Scavenger).
7 42 Abram George run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Became a Merchant (Merchant Marine) with the new title Crewman.
8 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 46 Continued as Merchant (Merchant Marine).
9 47 Embroiled in legal trouble.
9 50 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 50 Continued as Merchant (Merchant Marine).
10 52 Imperial trade restrictions force Abram George out of business.
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