Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Al Medina Al Medina's job. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Established a network of contacts. Gain 1 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Al Medina's work ends up coming home with Al Medina, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Gained a contact. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
34 |
Al Medina's business expands, Al Medina's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
35 |
Voluntarily left Worker |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Al Medina's Contacts or Allies betrays Al Medina, ending Al Medina's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Enforcer (Rogue). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
41 |
Find valuable salvage. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
44 |
Severely injured. Owe 5,000 for medical bills. |
9 |
44 |
Failed to qualify for Courier (Scout). |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
51 |
Find valuable salvage. |