Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Alvis Coleman join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
During a battle, defeat or victory depends on Alvis Coleman's actions. Alvis Coleman actions lead to an honorabe discharge. |
4 |
27 |
Became a Scholar (Physician). |
4 |
28 |
Advanced training in a specialist field. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
35 |
Entangled in a bureaucratic or legal morass that distracts Alvis Coleman from Alvis Coleman's work. |
5 |
35 |
Promoted to Scholar (Physician) rank 1. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
36 |
Refused to perform research that goes against Alvis Coleman's conscience. |
6 |
39 |
Promoted to Scholar (Physician) rank 2. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
40 |
Refuse to join a cheat in some fashion. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Field Researcher (Scholar). |
8 |
43 |
Continued as Scholar (Physician). |
8 |
44 |
An expedition or voyage goes wrong, leaving Alvis Coleman stranded in the wilderness. |
9 |
44 |
Became a Drifter (Wanderer). |
9 |
47 |
Attacked by enemies that Alvis Coleman easily defeat. |
9 |
47 |
Gain Enemy if Alvis Coleman don't already have one. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
52 |
Suffer from a life-threatening illness. |