Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Gain Enemy if Alvis Craig don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Severely injured. Owe 12,500 for medical bills. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
33 |
Alvis Craig rise to a position of power in Alvis Craig's colony or corporation. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
41 |
Alvis Craig's business expands, Alvis Craig's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Colonist) rank 3. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
45 |
Alvis Craig befriend a superior in the corporation or the colony. |
7 |
46 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
47 |
Alvis Craig is rewarded for Alvis Craig's diligence or cunning. |
8 |
50 |
Promoted to Citizen (Colonist) rank 5. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
52 |
Scarred. Fully recovered. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |