Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Asa Day's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Perform an exemplary service for the scouts. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Smuggle illegal items onto a planet. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Risk Asa Day's fortune on a possibility lucrative deal and win. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |