Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Unit is slaughtered in a disastrous battle, for which Barney Sim blame Barney Sim's commander. Gain commander as Enemy. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Barney Sim have no idea what happened to Barney Sim – they found Barney Sim's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Citizen (Worker). |
6 |
37 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
39 |
Promoted to Citizen (Worker) rank 1. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
40 |
Political upheaval strikes Barney Sim's homeworld, and Barney Sim is caught up in the revolution. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Switched to Drifter (Scavenger). |
9 |
49 |
Betrayed by a friend. One of Barney Sim's Contacts or Allies betrays Barney Sim, ending Barney Sim's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |