Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Nearly killed. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
37 |
Find valuable salvage. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Scout (Explorer). |
7 |
43 |
When dealing with an alien race, Baxter McLusky botch an opportunity to gather extra intelligence about them. |
7 |
43 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
43 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Explorer). |
8 |
44 |
Baxter McLusky have no idea what happened to Baxter McLusky – they found Baxter McLusky's ship drifting on the fringes of friendly space. |
9 |
44 |
Failed to qualify for Free Trader (Merchant). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
45 |
Embroiled in legal trouble. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Baxter McLusky's business or ship thrives. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |