Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Ben Bennett's Contacts or Allies betrays Ben Bennett, ending Ben Bennett's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Ben Bennett is rewarded for Ben Bennett's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
41 |
A revolution, attack or other unusual event throws Ben Bennett's life into chaos, forcing Ben Bennett to leave the planet. |
7 |
41 |
Returned to Drifter (Scavenger). |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Ben Bennett secretly provide religious rites for a dying leader or noble, although they do not share Ben Bennett's faith. Gain an Ally in the family and a Rival who disagrees with Ben Bennett's choice. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Ben Bennett is caught in the periphery of a scandal. |
9 |
50 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |