Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
21 |
Gain Enemy if Bennett Nisbet don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Bennett Nisbet run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
29 |
Gained a contact. |
4 |
29 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Bennett Nisbet is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
33 |
Continued as Believer (Mainstream Believer). |
5 |
35 |
Bennett Nisbet accepted an offer of inducements to betray Bennett Nisbet's faith. Gain 270,000 in cash. |
6 |
37 |
Failed to qualify for Merchant Academy. |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
38 |
Moved to a new world. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
44 |
Attempted a risky adventure and was wildly successful. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
47 |
Find an Alien Artifact. |
9 |
49 |
Voluntarily left Wanderer |
9 |
49 |
Became a Citizen (Corporate). |
9 |
50 |
Injured. |
10 |
50 |
Returned to Drifter (Wanderer). |
10 |
52 |
Betrayed by a friend. One of Bennett Nisbet's Contacts or Allies betrays Bennett Nisbet, ending Bennett Nisbet's career. That Contact or Ally becomes a Rival or Enemy. |