Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Bennett Reid's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Broker). |
4 |
33 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
33 |
Switched to Scout (Surveyor) with previous rank. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Bennett Reid secretly provide religious rites for a dying leader or noble, although they do not share Bennett Reid's faith. Gain an Ally in the family and a Rival who disagrees with Bennett Reid's choice. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
43 |
Bennett Reid refused an offer of inducements to betray Bennett Reid's faith. Gain 3 enemies. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Bennett Reid is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
51 |
Bennett Reid accepted an offer of inducements to betray Bennett Reid's faith. Gain 480,000 in cash. |
9 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |