Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Nearly killed. Owe 17,500 for medical bills. |
1 |
21 |
Gain Enemy if Bernie Reid don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Bernie Reid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Citizen (Worker). |
3 |
25 |
Bernie Reid's business expands, Bernie Reid's corporation grows, or the colony thrives. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
29 |
Political upheaval strikes Bernie Reid's homeworld, and Bernie Reid is caught up in the revolution. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
33 |
Bernie Reid's business expands, Bernie Reid's corporation grows, or the colony thrives. |
5 |
36 |
Promoted to Citizen (Worker) rank 1. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
39 |
Bernie Reid befriend a superior in the corporation or the colony. |
6 |
40 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
40 |
Voluntarily left Worker |
7 |
40 |
Failed to qualify for Law Enforcement (Agent). |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Became a Navy (Flight) with the new title Crewman. |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
48 |
Attempt at commissioned failed. |
8 |
48 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Failed to qualify for Line/Crew (Navy). |
9 |
48 |
Continued as Navy (Flight). |
9 |
51 |
Advanced training in a specialist field. |
9 |
52 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |