Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Billie Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Scout (Courier). |
4 |
30 |
Billie Sim survey an alien world. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Voluntarily left Courier |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Billie Sim's work ends up coming home with Billie Sim, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
36 |
Good fortune |
6 |
38 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
38 |
Continued as Noble (Diplomat). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
8 |
42 |
Continued as Noble (Diplomat). |
8 |
44 |
Severely injured. Owe 5,000 for medical bills. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
47 |
Spend time with an alien race. Gain a contact. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |