Retired Settler Bishop McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 54 M 1 (-2) 3 (-1) 3 (-1) 8 (0) 12 (2) 4 (-1)1338C4
Easily embarrassed, Hopeless
 
Skills
Art (Presentation/Holography) 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Engineer (Power) 1
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Melee (Blade) 1
Persuade 0
Profession (Hostile Environment/Low-G) 1
Science (Social Sciences/Philosophy) 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal12
Drifter Wanderer 12
Believer Holy Warrior Hopeful01
Drifter Scavenger 01
Entertainer Artist 11
Citizen Colonist Settler23
 
Name Type Affinity Enmity Power Influence Species
Orlando Parlow Rival 0 0 2 0 Dynchia, Imperium (M/64)
Berdie Guillan Rival 1 2 2 0 Dynchia, Imperium (F/47)
Bernice Butler Rival 1 0 3 1 Dynchia, Imperium (M/84)
Bernice Butler is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Failed to qualify for Courier (Scout).
1 18 Submitted to the draft.
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 A mission goes disastrously wrong due to Bishop McIntire's commander’s error or incompetence, but Bishop McIntire survive.
1 21 Report commander and gain an Enemy.
1 22 Attempt at commissioned failed.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 25 A mission goes wrong and Bishop McIntire is stranded behind enemy lines. Ejected from the service.
3 25 Became a Drifter (Wanderer).
3 26 Attacked by enemies and injured.
3 26 Scarred. Fully recovered. Owe 10,000 for medical bills.
3 26 Gain Enemy if Bishop McIntire don't already have one.
4 29 Continued as Drifter (Wanderer).
4 32 Offered job by a patron. Now owe him a favor.
4 33 Promoted to Drifter (Wanderer) rank 1.
5 33 Became a Believer (Holy Warrior) with the new title Hopeful.
5 35 Bishop McIntire come into conflict with a splinter group Bishop McIntire's own religion which maintains Bishop McIntire's version is the wrong one. Gain 3 Rivals.
6 35 Failed to qualify for Broker (Merchant).
6 35 Switched to Drifter (Scavenger).
6 37 Bishop McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 37 Became a Entertainer (Artist).
7 38 Refused to criticise a questionable political leader on Bishop McIntire's homeworld.
7 41 Promoted to Entertainer (Artist) rank 1.
8 41 Voluntarily left Artist
8 41 Became a Citizen (Colonist).
8 44 Bishop McIntire learn something Bishop McIntire should not have – a corporate secret, a political scandal – which Bishop McIntire can profit from illegally.
9 45 Continued as Citizen (Colonist).
9 48 Advanced training in a specialist field.
9 49 Promoted to Citizen (Colonist) rank 1.
10 49 Continued as Citizen (Colonist).
10 51 Bishop McIntire is rewarded for Bishop McIntire's diligence or cunning.
10 53 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Retired at age 53.
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