Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Blair Legge's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Psychologically damaged by Blair Legge's time in the scouts. |
3 |
24 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
28 |
A mission goes wrong; Blair Legge and several others are captured and mistreated by the enemy. Gain Blair Legge's jailer as an Enemy. |
4 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
32 |
A police detective or rival criminal forces Blair Legge to flee and vows to hunt Blair Legge down. Gain an Enemy. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
35 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
47 |
Make an unexpected connection outside Blair Legge's normal circles. Gain a Contact. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
52 |
Risk Blair Legge's fortune on a possibility lucrative deal and win. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 4. |