Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
27 |
Psychologically damaged by Boyd Sabilline's time in the scouts. |
4 |
27 |
Became a Citizen (Worker). |
4 |
28 |
Gained a contact. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
37 |
Boyd Sabilline is rewarded for Boyd Sabilline's diligence or cunning. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Voluntarily left Worker |
7 |
39 |
Failed to qualify for Law Enforcement (Agent). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Failed to qualify for Journalist (Entertainer). |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
44 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Find valuable salvage. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
52 |
Encounter a Psionic institute. |
10 |
52 |
Tested for psionic powers |
10 |
54 |
Forced to muster out. |