Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Brandon Elliott's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Became a Entertainer (Artist). |
4 |
25 |
Severely injured. Owe 6,250 for medical bills. |
5 |
25 |
Switched to Drifter (Scavenger). |
5 |
29 |
Betrayed by a friend. One of Brandon Elliott's Contacts or Allies betrays Brandon Elliott, ending Brandon Elliott's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
29 |
Failed to qualify for Partisan (Shaper Priest). |
6 |
29 |
Submitted to the draft. |
6 |
29 |
Returned to Merchant (Merchant Marine). |
6 |
32 |
Gained a contact. |
7 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Brandon Elliott's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Retired. |
8 |
41 |
A new romantic starts. Gain an Ally. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
A new romantic starts. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |