Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A sudden war destroys Cameron Ward's trade routes and contacts, forcing Cameron Ward to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Scholar (Physician). |
3 |
27 |
Agreed to perform research that goes against Cameron Ward's conscience. Gain 2 Enemies. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Work leads to a considerable breakthrough. |
4 |
34 |
Promoted to Scholar (Physician) rank 1. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
38 |
Caught cheating in some fashion, advancing Cameron Ward's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
38 |
A disaster leaves several injured, and others blame Cameron Ward, forcing Cameron Ward to leave Cameron Ward's career. Gain a Rival. |
5 |
38 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
38 |
Gain an Enemy |
6 |
38 |
Continued as Scholar (Physician). |
6 |
40 |
Agreed to perform research that goes against Cameron Ward's conscience. Gain 1 Enemies. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
46 |
Work leads to a considerable breakthrough. |
7 |
46 |
Promoted to Scholar (Physician) rank 2. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Scholar (Scientist) with previous rank. |
8 |
50 |
A rival researcher blackens Cameron Ward's name or steals Cameron Ward's research. Gain a Rival. |
9 |
50 |
Continued as Scholar (Scientist). |
9 |
53 |
Assigned to work on a secret project for a patron or organisation. |