Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Imperial trade restrictions force Carl Graham out of business. |
3 |
29 |
Voluntarily left Merchant Marine |
3 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
31 |
Carl Graham refused an offer of inducements to betray Carl Graham's faith. Gain 4 enemies. |
3 |
33 |
Forced to muster out. |
4 |
33 |
Failed to qualify for Free Trader (Merchant). |
4 |
33 |
Submitted to the draft. |
4 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
37 |
Carl Graham's work ends up coming home with Carl Graham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
37 |
Became a Drifter (Wanderer). |
5 |
41 |
Carl Graham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
45 |
Carl Graham have been following false teachings! |
7 |
45 |
Switched to Drifter (Scavenger). |
7 |
49 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
49 |
Returned to Believer (Holy Warrior). |
8 |
52 |
Carl Graham is chosen to represent Carl Graham's faith in a vid show or other highly public forum. |
8 |
53 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |