Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Encounter a Psionic institute. |
1 |
22 |
Tested for psionic powers |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Attacked by enemies that Carlton Oshea easily defeat. |
2 |
24 |
Gain Enemy if Carlton Oshea don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
35 |
Contacted by an underground psionic group. |
5 |
35 |
Dropped out of the merchant academy. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Betrayed by a friend. One of Carlton Oshea's Contacts or Allies betrays Carlton Oshea, ending Carlton Oshea's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Scout (Courier). |
7 |
43 |
Perform an exemplary service for the scouts. |
7 |
43 |
Forced to continue current assignment. |
7 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Courier). |
8 |
44 |
Carlton Oshea's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carlton Oshea fail to help. Gain an Enemy. |
8 |
44 |
Carlton Oshea's ship is damaged, and Carlton Oshea have to hitch-hike Carlton Oshea's way back across the stars to the nearest scout base. |
8 |
44 |
Gain 3 Contacts. Gain 2 Enemies. |
9 |
47 |
Continued as Scout (Courier). |
9 |
51 |
Carlton Oshea spend a great deal of time on the fringes of Charted Space. |
9 |
51 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
51 |
Forced to muster out. |