Scout Carlton Oshea  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Libert 54 M 5 (-1) 7 (0) 5 (-1) 5 (-1) 7 (0) 5 (-1)8 (0)575575
Unsuspecting, Helpful
 
Skills
Athletics 0
Deception 2
Drive 0
Electronics (Computers) 1
Engineer 0
Gun Combat 0
Mechanic 0
Medic 0
Melee (Unarmed) 1
Pilot 0
Recon 0
Science (Robotic Sciences) 0
Stealth 1
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 35
Scout Courier Scout13
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Isham Williamson Enemy 0 4 3 1 Trexen (M/18)
Lovina Peck Contact 3 1 3 2 Libert (F/17)
Roma Wigram Contact 3 0 1 3 Kargol (F/19)
Forgiveness.
Reva Bennett Contact 0 1 2 1 Libert (F/76)
Floy Dods Enemy 0 3 4 0 Vanejenese (F/40)
Floy Dods is a member of an organisation which holds a generally opposite view of the Traveller.
Eulah Neal Enemy 0 5 0 2 Tapazmal (F/26)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Encounter a Psionic institute.
1 22 Tested for psionic powers
2 22 Continued as Drifter (Wanderer).
2 24 Attacked by enemies that Carlton Oshea easily defeat.
2 24 Gain Enemy if Carlton Oshea don't already have one.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 30 Find Ancient Technology.
3 30 Promoted to Drifter (Wanderer) rank 2.
4 30 Continued as Drifter (Wanderer).
4 32 Offered job by a patron. Now owe him a favor.
4 34 Promoted to Drifter (Wanderer) rank 3.
5 34 Entered Merchant Academy with the Shipboard curriculum.
5 35 Contacted by an underground psionic group.
5 35 Dropped out of the merchant academy.
6 35 Continued as Drifter (Wanderer).
6 39 Betrayed by a friend. One of Carlton Oshea's Contacts or Allies betrays Carlton Oshea, ending Carlton Oshea's career. That Contact or Ally becomes a Rival or Enemy.
7 39 Became a Scout (Courier).
7 43 Perform an exemplary service for the scouts.
7 43 Forced to continue current assignment.
7 43 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 43 Continued as Scout (Courier).
8 44 Carlton Oshea's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carlton Oshea fail to help. Gain an Enemy.
8 44 Carlton Oshea's ship is damaged, and Carlton Oshea have to hitch-hike Carlton Oshea's way back across the stars to the nearest scout base.
8 44 Gain 3 Contacts. Gain 2 Enemies.
9 47 Continued as Scout (Courier).
9 51 Carlton Oshea spend a great deal of time on the fringes of Charted Space.
9 51 Lost eye or limb. Owe 5,000 for medical bills.
9 51 Forced to muster out.
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