Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Carter Duncan's ship is damaged, and Carter Duncan have to hitch-hike Carter Duncan's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Carter Duncan is sent to a new community or parish to preach The Word among the poor. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
A notable academic consults with Carter Duncan about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Carter Duncan come into conflict with a splinter group Carter Duncan's own religion which maintains Carter Duncan's version is the wrong one. Gain 1 Rivals. |
6 |
36 |
Failed to qualify for Pirate (Rogue). |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
A good deal ensures Carter Duncan is living the high life for a few years. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Failed to qualify for Artist (Entertainer). |
10 |
50 |
Switched to Drifter (Scavenger). |
10 |
51 |
Suffer from a life-threatening illness. |