Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Gained a contact. |
2 |
23 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Cavalry). |
3 |
26 |
Charley Treadway is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Betrayed by a friend. One of Charley Treadway's Contacts or Allies betrays Charley Treadway, ending Charley Treadway's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Became a Prisoner (Fixer). |
5 |
31 |
Injured. |
6 |
31 |
Continued as Prisoner (Fixer). |
6 |
32 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
35 |
Continued as Prisoner (Fixer). |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
39 |
Switched to Prisoner (Thug) with previous rank. |
8 |
42 |
Joined a prison gang |
8 |
43 |
Promoted to Prisoner (Thug) rank 1. |
8 |
43 |
Paroled from prison. |
9 |
43 |
Switched to Drifter (Wanderer). |
9 |
44 |
Offered job by a patron. Now owe him a favor. |
10 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
50 |
Make an unexpected connection outside Charley Treadway's normal circles. Gain a Contact. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |