Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Chester Hoffman easily defeat. |
1 |
21 |
Gain Enemy if Chester Hoffman don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
31 |
Chester Hoffman's business or ship thrives. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
42 |
Make an unexpected connection outside Chester Hoffman's normal circles. Gain a Contact. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 4. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
46 |
A good deal ensures Chester Hoffman is living the high life for a few years. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 5. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
51 |
A sudden war destroys Chester Hoffman's trade routes and contacts, forcing Chester Hoffman to flee that region of space. |
9 |
51 |
Gain rebels as Enemy |