Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
An expedition or voyage goes wrong, leaving Clair Burke stranded in the wilderness. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
23 |
Nearly killed. Owe 5,000 for medical bills. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Clair Burke have been following false teachings! |
5 |
29 |
Failed to qualify for Corporate (Citizen). |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
32 |
Clair Burke do not know what happened to Clair Burke. There is a gap in Clair Burke's memory. |
6 |
32 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Clair Burke refused an offer of inducements to betray Clair Burke's faith. Gain 4 enemies. |
7 |
36 |
Continued as Believer (Mainstream Believer). |
7 |
37 |
Moved to a new world. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
45 |
Clair Burke refuse to secretly provide religious rites for a dying leader or noble, because they do not share Clair Burke's faith. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
49 |
Betrayed by a friend. One of Clair Burke's Contacts or Allies betrays Clair Burke, ending Clair Burke's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Returned to Believer (Missionary/Humanitarian). |
11 |
52 |
Clair Burke faith is shaken. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |