Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Clark Jordan is rewarded for Clark Jordan's diligence or cunning. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
27 |
Expose or are involved in a scandal of some sort. |
4 |
27 |
Failed to qualify for Commando (Soulhunter). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Injured. |
5 |
31 |
Became a Scout (Courier). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Failed to qualify for Merchant Academy. |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
36 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Given advanced training in a specialist field |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Good fortune |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
A series of bad deals and decisions force Clark Jordan into bankruptcy. Clark Jordan salvages what Clark Jordan can. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |