Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Spend several years jumping from world to world in Claude Connor's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Spend several years jumping from world to world in Claude Connor's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Perform an exemplary service for the scouts. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
35 |
Embroiled in legal trouble. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Claude Connor's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
42 |
Continued as Merchant (Free Trader). |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
47 |
Risk Claude Connor's fortune on a possibility lucrative deal and win. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
53 |
A sudden war destroys Claude Connor's trade routes and contacts, forcing Claude Connor to flee that region of space. |
9 |
53 |
Gain rebels as Enemy |