Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Cleo Myers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
32 |
Display heroism in battle, saving the whole ship. |
4 |
32 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
32 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
34 |
Advanced training in a specialist field. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Navy (Engineer/Gunner) with previous rank. |
6 |
39 |
Vessel participates in a notable military engagement. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
43 |
Cleo Myers foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
44 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Abuse Cleo Myers's position for profit. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
51 |
Drafted into Merchant Marine |