Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Good fortune |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
Entangled in a bureaucratic or legal morass that distracts Clifford Price from Clifford Price's work. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
33 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
34 |
Promoted to Scholar (Scientist) rank 3. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Failed to qualify for Star Marine (Marine). |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
40 |
Clifford Price do not know what happened to Clifford Price. There is a gap in Clifford Price's memory. |
7 |
40 |
Became a Scout (Courier). |
7 |
41 |
Perform an exemplary service for the scouts. |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Courier). |
8 |
45 |
Clifford Price's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
48 |
Promoted to Scout (Courier) rank 2. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Scout (Courier). |
9 |
52 |
Clifford Price's ship is damaged, and Clifford Price have to hitch-hike Clifford Price's way back across the stars to the nearest scout base. |
9 |
52 |
Gain 5 Contacts. Gain 1 Enemies. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |