Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Coleman Desmond easily defeat. |
1 |
22 |
Gain Enemy if Coleman Desmond don't already have one. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Coleman Desmond is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Coleman Desmond as an Enemy. |
3 |
23 |
Became a Rogue (Thief). |
3 |
24 |
Gained a contact. |
3 |
27 |
Promoted to Rogue (Thief) rank 1. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
4 |
31 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
31 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
31 |
Continued as Rogue (Pirate). |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
41 |
Smuggle illegal items onto a planet. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
45 |
Gained a contact. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
48 |
Risk Coleman Desmond's fortune on a possibility lucrative deal and win. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 4. |