Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Arrested and charged. |
1 |
22 |
Successfully defended self. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
26 |
Betrayed by a friend. One of Colonel Mathew's Contacts or Allies betrays Colonel Mathew, ending Colonel Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
34 |
A disaster leaves several injured, and others blame Colonel Mathew, forcing Colonel Mathew to leave Colonel Mathew's career. Gain a Rival. |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Became a Entertainer (Performer). |
5 |
36 |
One of Colonel Mathew's pieces of art is stolen, and the investigation brings Colonel Mathew into the criminal underworld. |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
Gain a patron in the arts. Gain an Ally |
6 |
42 |
Promoted to Entertainer (Performer) rank 2. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
43 |
Colonel Mathew is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Physician (Scholar). |
8 |
46 |
Switched to Drifter (Barbarian). |
8 |
50 |
Betrayed by a friend. One of Colonel Mathew's Contacts or Allies betrays Colonel Mathew, ending Colonel Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
50 |
Failed to qualify for Broker (Merchant). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
9 |
54 |
Given advanced training in a specialist field. |