Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
21 |
Craig Barrett commit a legendary crime. |
2 |
24 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
24 |
Voluntarily left Enforcer |
3 |
24 |
Switched to Agent (Intelligence). |
3 |
25 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
31 |
Craig Barrett's work ends up coming home with Craig Barrett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
40 |
Craig Barrett do not know what happened to Craig Barrett. There is a gap in Craig Barrett's memory. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Craig Barrett come into conflict with a splinter group Craig Barrett's own religion which maintains Craig Barrett's version is the wrong one. Gain 2 Rivals. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Victim of a crime. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |