Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Severely injured. Owe 10,000 for medical bills. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
29 |
Make an unexpected connection outside Dan Coghill's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Infantry) with the new title Private. |
5 |
32 |
Dan Coghill is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
36 |
Attacked by enemies that Dan Coghill easily defeat. |
6 |
36 |
Gain Enemy if Dan Coghill don't already have one. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
38 |
Gained a contact. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
44 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
45 |
Attacked by enemies that Dan Coghill easily defeat. |
9 |
45 |
Gain Enemy if Dan Coghill don't already have one. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 4. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
51 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |