Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Attacked by enemies that Darrell Cole easily defeat. |
2 |
26 |
Gain Enemy if Darrell Cole don't already have one. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
28 |
Amnesia. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Became a Scout (Explorer). |
5 |
36 |
Severely injured. Owe 3,750 for medical bills. |
6 |
36 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Darrell Cole is caught in the periphery of a scandal. |
6 |
39 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Good fortune |
8 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Darrell Cole secretly provide religious rites for a dying leader or noble, although they do not share Darrell Cole's faith. Gain an Ally in the family and a Rival who disagrees with Darrell Cole's choice. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Darrell Cole faith is shaken. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |