Retired Team Leader Davis Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 54 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 3 (-1)111843
Clever, Unsure
 
Skills
Art (Creative) 0
Carouse 0
Deception 0
Diplomat 0
Drive 0
Electronics 0
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 2
Leadership 2
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Life Sciences) 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Merchant Broker 01
Army Army Support Corporal22
Merchant Free Trader 01
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Drifter Wanderer 01
Believer Missionary/Humanitarian Team Leader23
 
Name Type Affinity Enmity Power Influence Species
Armand Chambers Enemy 0 3 1 0 Murrissi (M/57)
Edward Harrison Enemy 1 6 0 2 Sydite (M/43)
Forgiveness.
Orville Palmer Enemy 0 2 1 0 Halka (M/52)
Orville Palmer is out of contact doing something interesting but not suspicious.
Roosevelt Peaton Enemy 0 3 1 0 Sydite (M/27)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 22 An investigation, tour, project or expedition goes wrong, stranding Davis Jemmy far from home.
2 22 Became a Merchant (Broker).
2 23 Davis Jemmy's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 23 Failed to qualify for Engineer/Gunner (Navy).
3 23 Submitted to the draft.
3 23 Became a Army (Army Support) with the new title Private.
3 24 Gained a contact.
3 27 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
4 27 Continued as Army (Army Support).
4 29 Surrounded and outnumbered by the enemy, Davis Jemmy hold out until relief arrives.
4 31 Promoted to Army (Army Support) rank 2 with the new title Corporal.
5 31 Voluntarily left Army Support
5 31 Switched to Merchant (Free Trader).
5 33 A series of bad deals and decisions force Davis Jemmy into bankruptcy. Davis Jemmy salvages what Davis Jemmy can.
6 33 Became a Drifter (Scavenger).
6 37 Davis Jemmy do not know what happened to Davis Jemmy. There is a gap in Davis Jemmy's memory.
7 37 Became a Believer (Holy Warrior) with the new title Hopeful.
7 39 Davis Jemmy have been following false teachings!
8 39 Switched to Drifter (Wanderer).
8 42 Severely injured. Fully recovered. Owe 30,000 for medical bills.
9 42 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 45 Davis Jemmy have been following false teachings!
10 46 Aging Crisis. Owe 30,000 for medical bills.
10 46 Retired at age 46.
10 46 Continued as Believer (Missionary/Humanitarian).
10 49 Davis Jemmy retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 50 Aging Crisis. Owe 30,000 for medical bills.
11 50 Continued as Believer (Missionary/Humanitarian).
11 52 Davis Jemmy refused an offer of inducements to betray Davis Jemmy's faith. Gain 3 enemies.
11 54 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 54 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙