Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
One of Douglas Weakman's pieces of art is stolen, and the investigation brings Douglas Weakman into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Douglas Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Switched to Entertainer (Artist). |
3 |
30 |
Public opinion turns on Douglas Weakman. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
34 |
Douglas Weakman come into conflict with a splinter group Douglas Weakman's own religion which maintains Douglas Weakman's version is the wrong one. Gain 2 Rivals. |
5 |
34 |
Returned to Drifter (Scavenger). |
5 |
38 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
42 |
Risk Douglas Weakman's fortune on a possibility lucrative deal and win. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
50 |
Embroiled in legal trouble. |
9 |
53 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |