Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
A revolution, attack or other unusual event throws Elisha Mcabe's life into chaos, forcing Elisha Mcabe to leave the planet. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
A revolution, attack or other unusual event throws Elisha Mcabe's life into chaos, forcing Elisha Mcabe to leave the planet. |
3 |
25 |
Failed to qualify for Line/Crew (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Accepted a deal with criminal or other figure under investigation. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
39 |
Elisha Mcabe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
45 |
Elisha Mcabe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Embroiled in legal trouble. |
9 |
49 |
Continued as Merchant (Merchant Marine). |