Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Scholar (Scientist). |
2 |
27 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
28 |
Promoted to Scholar (Scientist) rank 1. |
3 |
28 |
Attempted to change assignments. |
3 |
28 |
Failed to qualify for Field Researcher (Scholar). |
3 |
28 |
Continued as Scholar (Scientist). |
3 |
32 |
Make a breakthrough in Elizabeth Robertson's field. |
3 |
32 |
Promoted to Scholar (Scientist) rank 2. |
4 |
32 |
Voluntarily left Scientist |
4 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
32 |
Became a Drifter (Barbarian). |
4 |
34 |
Nearly killed. Owe 22,500 for medical bills. |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Severely injured. Owe 25,000 for medical bills. |
5 |
37 |
Gain Enemy if Elizabeth Robertson don't already have one. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Amnesia. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
54 |
Elizabeth Robertson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |