Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Join homeworld’s celebrity circles |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Corporate Agent (Agent). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
33 |
Ellis Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
36 |
Find an Alien Artifact. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Continued as Drifter (Barbarian). |
7 |
41 |
Continued as Drifter (Barbarian). |
8 |
45 |
Voluntarily left Barbarian |
8 |
45 |
Became a Merchant (Broker). |
8 |
49 |
Make an unexpected connection outside Ellis Sheils's normal circles. Gain a Contact. |
9 |
49 |
Continued as Merchant (Broker). |