Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Elmo Daniels run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
24 |
Involved in the planning of an impressive heist. |
2 |
25 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
25 |
Continued as Rogue (Pirate). |
3 |
27 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
29 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
31 |
Involved in a feud with a rival criminal organization. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
33 |
Promoted to Rogue (Enforcer) rank 3. |
5 |
33 |
Continued as Rogue (Enforcer). |
5 |
36 |
Betrayed by a friend. One of Elmo Daniels's Contacts or Allies betrays Elmo Daniels, ending Elmo Daniels's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Merchant Academy. |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
40 |
Attempted a risky adventure and was sent to prison. |
7 |
40 |
Became a Prisoner (Fixer). |
7 |
43 |
Good Behaviour. |
8 |
44 |
Switched to Prisoner (Thug) with previous rank. |
8 |
46 |
Accused of assaulting a prison guard. |
9 |
48 |
Continued as Prisoner (Thug). |
9 |
51 |
Saved a guard or prison officer. Gain an Ally. |
9 |
52 |
Promoted to Prisoner (Thug) rank 1. |
9 |
52 |
Paroled from prison. |