Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Arrested and charged. |
1 |
22 |
Hired a lawyer to beat the charges. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
2 |
25 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
26 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
31 |
Involved in a gambling ring. |
4 |
34 |
Promoted to Rogue (Pirate) rank 4 with the new title Lieutenant. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
38 |
Moved to a new world. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
41 |
Betrayed by a friend. One of Elton Fallow's Contacts or Allies betrays Elton Fallow, ending Elton Fallow's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Scout (Surveyor). |
7 |
44 |
Elton Fallow's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elton Fallow fail to help. Gain an Enemy. |
7 |
44 |
Elton Fallow's ship is damaged, and Elton Fallow have to hitch-hike Elton Fallow's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
45 |
Continued as Scout (Surveyor). |
8 |
48 |
Psychologically damaged by Elton Fallow's time in the scouts. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |