Retired Scout Elza Scott  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 54 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 4 (-1) 5 (-1)111B45
Hollow cheeks, Jumpy
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 1
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 0
Stealth 1
Streetwise 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 14
Agent Corporate Agent 01
Merchant Broker 11
Scout Explorer Scout12
Believer Missionary/Humanitarian Junior Project Worker-13
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Lonie Johnson Ally 4 0 0 0 Answerin (F/23)
reconciliation.
Myrtie Hoddle Enemy 0 4 0 1 Traltar (F/42)
Myrtie Hoddle is actually an organisation such as a political movement or modest sized business.
Laura Little Enemy 0 1 1 1 Geonee (F/42)
French Watkins Contact 2 1 1 2 Vanejenese (M/23)
Audrey Brook Contact 2 1 4 1 Traltar (F/43)
Bill Harris Enemy 0 3 2 1 Traltar (M/24)
Hampton Bennett Ally 4 1 1 2 Traltar (M/56)
An incident occured.
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
2 22 Continued as Drifter (Wanderer).
2 25 Nearly killed. Owe 15,000 for medical bills.
3 25 Failed to qualify for Engineer/Gunner (Navy).
3 25 Continued as Drifter (Wanderer).
3 28 Attacked by enemies and injured.
3 28 Scarred. Fully recovered. Owe 10,000 for medical bills.
3 28 Gain Enemy if Elza Scott don't already have one.
3 29 Promoted to Drifter (Wanderer) rank 1.
4 29 Continued as Drifter (Wanderer).
4 30 Betrayed by a friend. One of Elza Scott's Contacts or Allies betrays Elza Scott, ending Elza Scott's career. That Contact or Ally becomes a Rival or Enemy.
5 30 Became a Agent (Corporate Agent).
5 31 Accepted a deal with criminal or other figure under investigation.
6 31 Entered Merchant Academy with the Business curriculum.
6 35 Become leader in social movement.
6 35 Gain an Ally and an Enemy.
6 35 Graduated.
7 35 Became a Merchant (Broker).
7 35 Promoted to Merchant (Broker) rank 1.
7 37 A sudden war destroys Elza Scott's trade routes and contacts, forcing Elza Scott to flee that region of space.
7 37 Gain rebels as Enemy
8 37 Failed to qualify for Surveyor (Scout).
8 37 Submitted to the draft.
8 37 Became a Scout (Explorer).
8 39 Injured. Fully recovered. Owe 5,000 for medical bills.
8 41 Promoted to Scout (Explorer) rank 1 with the new title Scout.
9 41 Continued as Scout (Explorer).
9 42 Elza Scott's ship is damaged, and Elza Scott have to hitch-hike Elza Scott's way back across the stars to the nearest scout base.
9 42 Gain 2 Contacts. Gain 1 Enemies.
10 42 Aging Crisis. Owe 50,000 for medical bills.
10 42 Retired at age 42.
10 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 45 Elza Scott is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 46 Aging Crisis. Owe 60,000 for medical bills.
11 46 Continued as Believer (Missionary/Humanitarian).
11 48 Elza Scott retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 50 Aging Crisis. Owe 50,000 for medical bills.
12 50 Continued as Believer (Missionary/Humanitarian).
12 51 Elza Scott is caught in the periphery of a scandal.
12 51 Demoted to Believer (Missionary/Humanitarian) rank -1.
13 54 Aging Crisis. Owe 50,000 for medical bills.
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