Marine Emerson Terry  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 54 M 9 (1) 4 (-1) 9 (1) 4 (-1) 8 (0) 6 (0)949486
Always shivers (even when it's not cold), Bratty, Well-defined calves
 
Skills
Animals 0
Astrogation 1
Athletics 0
Broker 0
Carouse 1
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Mechanic 0
Medic 0
Navigation 0
Persuade 0
Pilot (Small Craft) 1
Profession (Sports) 0
Recon 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Drifter Scavenger 24
Marine Ground Assault Marine01
 
EducationGraduated
Colonial Upbringing Failed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Spent the college years partying.
1 26 Failed as a colonist.
2 26 Became a Merchant (Merchant Marine) with the new title Crewman.
2 30 Embroiled in legal trouble.
3 30 Continued as Merchant (Merchant Marine).
3 31 A good deal ensures Emerson Terry is living the high life for a few years.
3 34 Forced to muster out.
4 34 Failed to qualify for Worker (Citizen).
4 34 Became a Drifter (Scavenger).
4 38 Promoted to Drifter (Scavenger) rank 1.
5 38 Continued as Drifter (Scavenger).
5 41 Find Ancient Technology.
6 42 Continued as Drifter (Scavenger).
6 45 Find Ancient Technology.
6 46 Promoted to Drifter (Scavenger) rank 2.
7 46 Continued as Drifter (Scavenger).
7 50 Nearly killed. Owe 15,000 for medical bills.
8 50 Failed to qualify for Enforcer (Rogue).
8 50 Submitted to the draft.
8 50 Became a Marine (Ground Assault) with the new title Marine.
8 52 Nearly killed. Owe 8,750 for medical bills.
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