Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Spent the college years partying. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Continued as Merchant (Merchant Marine). |
3 |
31 |
A good deal ensures Emerson Terry is living the high life for a few years. |
3 |
34 |
Forced to muster out. |
4 |
34 |
Failed to qualify for Worker (Citizen). |
4 |
34 |
Became a Drifter (Scavenger). |
4 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
38 |
Continued as Drifter (Scavenger). |
5 |
41 |
Find Ancient Technology. |
6 |
42 |
Continued as Drifter (Scavenger). |
6 |
45 |
Find Ancient Technology. |
6 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
46 |
Continued as Drifter (Scavenger). |
7 |
50 |
Nearly killed. Owe 15,000 for medical bills. |
8 |
50 |
Failed to qualify for Enforcer (Rogue). |
8 |
50 |
Submitted to the draft. |
8 |
50 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
52 |
Nearly killed. Owe 8,750 for medical bills. |