Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Emory Ronald learn something Emory Ronald should not have – a corporate secret, a political scandal – which Emory Ronald can profit from illegally. |
2 |
25 |
Gain a criminal contact. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
A revolution, attack or other unusual event throws Emory Ronald's life into chaos, forcing Emory Ronald to leave the planet. |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Embroiled in legal trouble. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Victim of a crime |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Embroiled in legal trouble. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Failed to qualify for Courier (Scout). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
50 |
Betrayed by a friend. One of Emory Ronald's Contacts or Allies betrays Emory Ronald, ending Emory Ronald's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
50 |
Failed to qualify for Journalist (Entertainer). |
9 |
50 |
Switched to Drifter (Wanderer). |
9 |
51 |
Contact with Government. |