Erick Tucker  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 54 M 2 (-2) 1 (-2) 2 (-2) 8 (0) 6 (0) 8 (0)212868
Heartwarming grin, Boundless, Docile
 
Skills
Astrogation 0
Athletics 0
Deception 1
Diplomat 1
Electronics 0
Engineer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Mechanic 3
Pilot 0
Profession (Hostile Environment) 0
Science (Physical Sciences/Physics) 1
Stealth 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Marine Ground Assault Lance Corporal13
Navy Line/Crew Petty Officer, 3rd class23
Drifter Wanderer 02
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Vina Harris Ally 0 0 1 1 Yilean (F/47)
Vina Harris fell on hard times.
Early Aubert Enemy 0 2 0 3 Yilean (M/40)
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Became a Drifter (Scavenger).
1 20 Betrayed by a friend. One of Erick Tucker's Contacts or Allies betrays Erick Tucker, ending Erick Tucker's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Failed to qualify for Merchant Academy.
2 20 Submitted to the draft.
2 20 Became a Marine (Ground Assault) with the new title Marine.
2 23 Commanding officer takes an interest in Erick Tucker's career.
2 24 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
3 24 Continued as Marine (Ground Assault).
3 27 Advanced training in a specialist field
4 28 Continued as Marine (Ground Assault).
4 29 Injured. Fully recovered.
5 29 Became a Navy (Line/Crew) with the new title Crewman.
5 32 Advanced training in a specialist field.
5 33 Attempt at commissioned failed.
5 33 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
6 33 Continued as Navy (Line/Crew).
6 34 Special assignment or duty on board ship.
6 37 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
7 37 Continued as Navy (Line/Crew).
7 39 Vessel participates in a diplomatic mission.
7 41 Forced to muster out.
8 41 Switched to Drifter (Wanderer).
8 42 Amnesia.
9 45 Continued as Drifter (Wanderer).
9 49 Lost eye or limb. Owe 5,000 for medical bills.
10 49 Entered Merchant Academy with the Shipboard curriculum.
10 50 Become leader in social movement.
10 50 Gain an Ally and an Enemy.
10 53 Dropped out of the merchant academy.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙