Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Erick Tucker's Contacts or Allies betrays Erick Tucker, ending Erick Tucker's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
Commanding officer takes an interest in Erick Tucker's career. |
2 |
24 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Marine (Ground Assault). |
3 |
27 |
Advanced training in a specialist field |
4 |
28 |
Continued as Marine (Ground Assault). |
4 |
29 |
Injured. Fully recovered. |
5 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
32 |
Advanced training in a specialist field. |
5 |
33 |
Attempt at commissioned failed. |
5 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
33 |
Continued as Navy (Line/Crew). |
6 |
34 |
Special assignment or duty on board ship. |
6 |
37 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
37 |
Continued as Navy (Line/Crew). |
7 |
39 |
Vessel participates in a diplomatic mission. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
42 |
Amnesia. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
49 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
50 |
Become leader in social movement. |
10 |
50 |
Gain an Ally and an Enemy. |
10 |
53 |
Dropped out of the merchant academy. |